Silver

Agency
Create.eu
Client
Vlaams Expertisecentrum Suïcidepreventie, UGent

Silver is a mobile serious game that focuses on strengthening the mental health of young people between the ages of 12 and 16. The game helps players to better understand thoughts, feelings and thinking patterns. Silver was developed in a co-creation with young people, child psychologists and psychiatrists and two authors.

Silver - Characters
Silver - Characters

Silver is a mobile serious game that focuses on strengthening the mental health of young people between the ages of 12 and 16, and is part of the Flemish Action Plan for the Prevention of Suicide.

In a playful way, the game provides a gateway to a better understanding of mental well-being and thus contributes to the universal prevention of suicide in young people. In Silver, young people follow a character at a fictional festival. The course of the story adapts depending on the choices you make as a player throughout the game. A player can choose from four characters who experience their own storyline throughout the festival. To appeal to the widest possible audience, each of these characters was given certain personality traits, hobbies and external characteristics. Each covers certain topics young people will recognise, such as dealing with peer pressure, sexual preference or alcohol consumption. The game helps players to better understand thoughts, feelings and thinking patterns. Silver was developed in a co-creation with young people, child psychologists and psychiatrists, and Do Van Ranst and Jonas Boets, two renowned Flemish authors of youth books.